A special type for driver variable has been added: the Context Property PR #105132 Drivers: Introduce the Context Properties This can be toggled between the head and the tail of the bone, where the tail is Blender's original behaviour and is retained as default value Instead of always drawing the relationship line from the head of the child to the tail of the parent, there is now choice for the parent side of the line. Bone name but no object: the transform will be mirrored relative to the named bone of the current armature Object and bone name: the transform will be mirrored relative to that specific bone of that specific armature Object but no bone name: the transform will be mirrored relative to the object The Copy Global Transform add-on can now also mirror the transform Alternatively press ALT+MMB to frame the channel under the cursor. PR #104523 It is called with "." on the numpad or right click the channels and choose the "Frame Selected Channels" option. Works in the Graph Editor and the Dope Sheet. Allows to frame onto the contents of a channel, or a selection of channels. It is now possible to display the scene duration in the status bar. Add the option to grow/shrink the selection just as in Edit Mode It is now used for Extend channel selection Ctrl-LMB shortcut for channel renaming is removed. The iTaSC IK solver now supports keeping root bones PR #107866 Animation: change Slider Popup menu hotkeys ALT+S for smoothing operators and ALT+D for blending operators. Slider Operators are now available with hotkeys.
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